Balls an’ canons 3D and depth of field
In preparation of my demoreel project, I decided I need to figure some things out concerning depth of field in 3D, camera movement and Cinema 4D Net Render settings. At the time my girlfriend was talking about her problem and I decided to see if I could get her ideas to work and do the research I needed.
The result is a short clip of a few canons shooting some balls. Moving depth of field, calculated camera angles to make the balls come straight to the camera and lots of simple stuff that makes this short clip pretty fun. I was quite pleased with the result of this one-day project.


