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	<title>noCreativity.com &#187; microphone</title>
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	<link>http://nocreativity.com</link>
	<description>The life and discoveries of a new media artist</description>
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		<title>Open Microphone PT 2</title>
		<link>http://nocreativity.com/blog/open-microphone-pt-2</link>
		<comments>http://nocreativity.com/blog/open-microphone-pt-2#comments</comments>
		<pubDate>Tue, 13 Oct 2009 16:07:55 +0000</pubDate>
		<dc:creator>Ronny</dc:creator>
				<category><![CDATA[Everything else]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Adobe Max]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[MAX]]></category>
		<category><![CDATA[microphone]]></category>
		<category><![CDATA[open]]></category>
		<category><![CDATA[open microphone]]></category>

		<guid isPermaLink="false">http://nocreativity.com/blog/?p=722</guid>
		<description><![CDATA[Only a few weeks back, Mike Chambers demonstrated the open microphone at FOTB in Brighton. At the time him and Lee weren&#8217;t allowed to say anything more specific on the topic, regarding if this will be available in the Flash Player as well. Most of us kinda figured and Adobe didn&#8217;t disappoint. At Adobe Max [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-thumbnail wp-image-723" title="microphone" src="http://nocreativity.com/blog-engine/wp-content/uploads/2009/10/microphone-150x150.jpg" alt="microphone" width="150" height="150" />Only a few weeks back, Mike Chambers demonstrated the open microphone at FOTB in Brighton. At the time him and Lee weren&#8217;t allowed to say anything more specific on the topic, regarding if this will be available in the Flash Player as well. Most of us kinda figured and Adobe didn&#8217;t disappoint. At Adobe Max it was made official. Flash Player 10.1 will support the open microphone.</p>
<p><strong>What is Open Microphone??<br />
<span style="font-weight: normal;">&#8216;Open microphone&#8217; is the term used to refer to the ability to access the raw sounddata recorded from a microphone instance in the Flash Player. Untill now this was only possible if you bounced the soundstream off the server (using Flash Media Server/RED5). </span></strong></p>
<p><strong>What&#8217;s so special about this?<br />
<span style="font-weight: normal;">You&#8217;ll be able to draw the soundspectrum of the microphone, you&#8217;ll be able to record the data as a bytearray and save it as a MP4 files / WAV file / whatever file to the server, you&#8217;ll be able to analyze the sound for specific words an build a Flash-driven droid that only listens to your voice and help you take over the world. Anything you want. Sky&#8217;s the limit. Go nuts.</span></strong></p>
<p>More info: <strong> </strong><a href="http://www.getmicrophone.com/?p=85" target="_blank" target="_blank">Click</a></p>
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		<title>Microphone Analyzing</title>
		<link>http://nocreativity.com/blog/microphone-analyzing</link>
		<comments>http://nocreativity.com/blog/microphone-analyzing#comments</comments>
		<pubDate>Wed, 07 Oct 2009 23:22:12 +0000</pubDate>
		<dc:creator>Ronny</dc:creator>
				<category><![CDATA[Experiments]]></category>
		<category><![CDATA[activitylevel]]></category>
		<category><![CDATA[analyzing]]></category>
		<category><![CDATA[Labs]]></category>
		<category><![CDATA[microphone]]></category>

		<guid isPermaLink="false">http://nocreativity.com/blog/?p=714</guid>
		<description><![CDATA[[ Link ] &#8211; These are basically the same as the soundAnalyzing experiments but now they&#8217;re running off the mic.activityLevel]]></description>
			<content:encoded><![CDATA[<p>[ <a href="http://labs.nocreativity.com/microphone/"title="Microphone experiments"  target="_blank">Link</a> ] &#8211; These are basically the same as the soundAnalyzing experiments but now they&#8217;re running off the mic.activityLevel</p>
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		<title>Open Microphone pt 1</title>
		<link>http://nocreativity.com/blog/open-microphone-pt-1</link>
		<comments>http://nocreativity.com/blog/open-microphone-pt-1#comments</comments>
		<pubDate>Fri, 25 Sep 2009 14:10:04 +0000</pubDate>
		<dc:creator>Ronny</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[getMicrophone]]></category>
		<category><![CDATA[mic]]></category>
		<category><![CDATA[microphone]]></category>
		<category><![CDATA[mikerophone]]></category>
		<category><![CDATA[SoundAnalyzing]]></category>
		<category><![CDATA[SoundSpectrum]]></category>

		<guid isPermaLink="false">http://nocreativity.com/blog/?p=669</guid>
		<description><![CDATA[If you&#8217;ve come by here a few times you know I have been experimenting with computeSpectrum and webcam motion detection. At a given moment I wanted to combine the 2 of them in order to use voice commands in order to make stuff happen on the screen. That would be pretty badass, right? However I [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-670 alignleft" title="mikerophone" src="http://nocreativity.com/blog-engine/wp-content/uploads/2009/09/mikerophone.jpg" alt="mikerophone" width="220" height="239" />If you&#8217;ve come by here a few times you know I have been experimenting with computeSpectrum and webcam motion detection. At a given moment I wanted to combine the 2 of them in order to use voice commands in order to make stuff happen on the screen. That would be pretty badass, right?</p>
<p>However I soon learned the microphone feed didn&#8217;t go through the SoundMixer of the Flash Player, therefor would would not be able to be analyzed. There was a workaround with FMS/RED5 and bouncing the stream off the server but that&#8217;s rather overkill (not to mention the lag). <span id="more-669"></span></p>
<p><strong>However&#8230;<br />
</strong>Mike Chambers and Lee Brimelow were in Paris the other day where they demoed/demo&#8217;ed/demo-ed (how the hell do you spell that word??) a few new features of the upcoming AIR release. If you don&#8217;t already know, you&#8217;ll probably have guessed it by now but (just to be crystal clear): The microphone is accesible for computeSpectrum in the AIR runtime. Check out <a href="http://theflashblog.com/?p=1426" target="_blank" target="_blank">the demo</a> on Lee&#8217;s blog <img src='http://nocreativity.com/blog-engine/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Lee stated on his blog he couldn&#8217;t talk about this feature being brought to the Flash Player, but I&#8217;m pretty confident Adobe will do so <img src='http://nocreativity.com/blog-engine/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Even though I&#8217;m not much of an AIR developer, I like the idea of having access to both microphone and camera&#8230; I can image a few cool applications using those features&#8230; <img src='http://nocreativity.com/blog-engine/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>By the way: If you don&#8217;t already know: there&#8217;s a great site with all kinds of intresting articles on the subject. If you&#8217;re interested, make sure to check it out: <a href="http://www.getmicrophone.com/" target="_blank" target="_blank">getMicrophone()</a>.</p>
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