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Dooodl
Thursday 24 February, 2011

Dooodl 1.1 released

It took a little over a year, but it’s finally here: Dooodl 1.1.0 1.1.1 is a fact! What has been done? You can now manage the Dooodl’s that were submitted to your blog. I even went one better: There’s now an option that enables you to first approve Dooodls before they appear on the site. [...]


City awesomeness
Monday 21 February, 2011

Creating worlds

Actually it’s more like ‘creating cities’… A few days ago, Nick Campbell finally released the much awaited GSG City Kit. This kit is an Xpresso powered rig for Cinema4D that allows you to build very high detail cities in minutes. Check out this link if you wish to see a demo about it. Nick wrote [...]


Spread the word
Wednesday 01 September, 2010

Spread the word, an iPad app built in Flash!

Near the end of June, I started a little experiment, just for fun, which would just immitate fridge magnets. I wanted to make it a multi-user experience. So everybody hitting the page would see the changes that are being made realtime. I built the first version and was quite happy. But a few days ago, it [...]


Thursday 08 April, 2010

We <3 it dashboard widget

For the longest time I wanted to join We <3 it (Beware, there happens to be a lot of nudity in my stream… What can I say: I love women ). A few days ago I finally did. I like the simplicity of the site and the concept of it. Whatever you run into: If [...]


Sunday 21 March, 2010

Fixing the NetStatusEvent.info.code ugliness in Actionscript 3

Everything in AS3 is pretty straight forward once you get your head around it but the guys at Adobe seem to have become sloppy when they wrote the NetstatusEvent structure. Ever since I got started with Red5, remote shared objects and all kind of different remote animals about 3 years ago, I ran into this [...]