Apple The Archives
“1 app, 5 screens” doesn’t impress
Let me start by just saying how delighted I was when I first saw the tweets yesterday, highlighting Apple’s revised 3.3.1 statement. I’m glad they opened up the App Store to other building platforms as well. I’m sure some cool stuff will come by pretty soon. This also means that the iPhone Packager (which comes [...]
Spread the word, an iPad app built in Flash!
Near the end of June, I started a little experiment, just for fun, which would just immitate fridge magnets. I wanted to make it a multi-user experience. So everybody hitting the page would see the changes that are being made realtime. I built the first version and was quite happy. But a few days ago, it [...]
Frash, Flash on the iPhone
Well, this time it’s for real. It isn’t powered by Adobe or supported by Apple but the fact is: Flash is now running on the iPhone. I said ‘is running on’; I did not say ‘is running perfectly smooth’. There’s still a lot of work but this first step is a very good one, and [...]
How to distribute your Flash CS5 iPhone apps via Cydia
Ever since Apple announced that they won’t allow any Flash CS5 compiled iPhone apps into the App Store, creative Flash developers lost their one chance to deploy their existing knowledge to the iPhone. However: since Adobe released Flash CS5 with the iPhone packager anyway, we can actually deploy iPhone apps created in Flash CS5. The [...]
Flash CS5 + iPhone + Red5 = Cool shit
A few days ago I ran into trouble using Flash CS5 to publish an iPhone application to an IPA file. I got some help from Peter and Erwin but it didn’t help in the end for an unexplicable reason… However an hour ago I figured out what was wrong: About 4 months ago I had [...]



