Sunday 30 November, 2008

Some more bitmapdata and soundSpectrum progress


Today I found some time to mess around with bitmapdata and computeSpectrum again. I’ve been playing with this earlier, but didn’t quite get where I wanted to be. A few weeks ago I came up with a better way of rendering the soundTunnel. That resulted in some crazy cool shit, which I finished off today.

I won’t go into technical details here (yet). I just wanted you guys to see the result.

Demo

Click here :)
And just to make sure it is actually reacting to the sound, try the following links too

Controls

  • F: Go full screen
  • S: Freeze visualization
  • Click: Change color (happens automatically too)

Screenshots


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