2008 November The Archives
Some more bitmapdata and soundSpectrum progress
Today I found some time to mess around with bitmapdata and computeSpectrum again. I’ve been playing with this earlier, but didn’t quite get where I wanted to be. A few weeks ago I came up with a better way of rendering the soundTunnel. That resulted in some crazy cool shit, which I finished off today. [...]
Shootout at MAX Milan!
Kind of an intriguing title, isn’t it? But you should take a look at this: the guys at Boulevart created a great Flash Lite shooter for MAX Milan. Make sure to check it out and give it a shot! The winners will be announced at Adobe MAX in Milan. Prizes seem to be quite interesting: [...]
Flash CS4 doesn’t like your FLA files!
I’ve been an early adopter of Adobe’s new Creative Suite which has been announced in October. At first glance everything seemed okay, and I really really REALLY enjoyed working with the new Flash IDE. The thing I liked the most were the panels which aren’t animated anymore. The panels still disappear when you click outside [...]
Playr 2.0 is coming!
I just wanted to update you guys on how the update for the next version of Playr is progressing. In the past week, I’ve been pretty busy adding the finishing touches to the features and fixing the last few bugs that popped up. Most of the last-minute changes are a result of using the class [...]
My latest project: Walter Ego
Some of you guys already knew, but only 2 weeks ago I finished my latest project: WALTER EGO. Walter Ego is a Dutch rapper who happens to live in Nieuwpoort. A few months back, Walter contacted me, and we started brainstorming about the new website. At some point he told me that I should make [...]


